*/
-transport_client* client_init( char* server, int port, char* unix_path, int component ) {
+transport_client* client_init( const char* server, int port, const char* unix_path, int component ) {
if(server == NULL) return NULL;
// returns a built and allocated transport_session object.
// This codes does no network activity, only memory initilization
// ---------------------------------------------------------------------------------
-transport_session* init_transport( char* server,
- int port, char* unix_path, void* user_data, int component ) {
+transport_session* init_transport( const char* server,
+ int port, const char* unix_path, void* user_data, int component ) {
/* create the session struct */
transport_session* session =